Giga monsters have been implemented. 0.5% chance to spawn instead of a normal monster, with buffed stats (higher hp, loot, exp, dmg).
Talents have been implemented. 100 levels, 50 of which are gained by leveling (every 5 level), rest are through talent shards which are rare drops from giga monsters (droprate depends on difficulty of monster). Costs gold to use talent shards.
Many spawns have been extended/added, for example: Venore draglair. Shortcut also added from venore westgate Drefia necromancers. Drefia vamphell. Edron heros. Edron demons. Cyclopolis first floor. Cyclopolis bottom floor.
Items: Amulet of Life added. Manapotions (stackable). Quiver. Wand of Death(singletarget wand) - scales with your character. Wand of Barrage(aoe wand) - scales with your character.
Custom quests: Level 60 quest (poison tower in Edron), rewards permanent lifering (Ring of Wishes) Level 100 quest (still not found by players).
Damage tuning: Knights and Paladins now deal an average damage instead of crazy highs and very low lows.Smoother and in general a buff. "poof" and "clonk" are removed from knights, and "clonk" only are removed from paladins.
My own client has been released, still working on the autopatcher, though.
Training room is below the king in Edron.
Movements/stuttering issues has been improved, but still looked at for further fluent gameplay. |